@inproceedings{Fietkau2019,
  author = {Fietkau, Julian},
  title = {Quests als Gestaltungsmittel zur Motivation und Struktur au{\ss}erh{\"{a}}uslicher Aktivit{\"{a}}ten f{\"{u}}r Senioren},
  year = {2019},
  month = sep,
  booktitle = {Mensch und Computer 2019 -- Workshopband},
  editor = {Alt, Florian AND Bulling, Andreas AND D{\"{o}}ring, Tanja},
  publisher = {Gesellschaft f{\"{u}}r Informatik e.V.},
  address = {Bonn, Germany},
  pages = {63--69},
  numpages = {7},
  location = {Hamburg, Germany},
  doi = {10.18420/muc2019-ws-591},
  issn = {2510-2672},
  keywords = {Gamification, Wegfindung, Aktivit{\"{a}}tsunterst{\"{u}}tzung, Senioren},
  url = {https://dl.gi.de/handle/20.500.12116/25222}
}